This is a collaboration project where I was responsible for the lighting and compositing. Ashley Ayeri was responsible for the modeling, texturing, and matte painting. This piece is a lighting study of a concept by Inna Stefanova. 
My main goal was to practice interpreting concept art as a lighting/color key. This was a quick 4-day project.

Final Lighting & Compositing

Concept by Inna Stefanova

Breakdown of my lighting in Maya with Arnold:
Breakdown of my compositing in Nuke:
Here is what my 1st Pass looked like:
Here is what my 2nd Pass looked like:
The main things I changed from 1st Pass to 2nd Pass:
The main things I changed from 2nd Pass to Final Pass:
• Lessened contrast in back bushes (next to teapot), lifted shadows
• Added a key light to the door entrance
• Added specular points on teapot as in concept
• Made rim light tighter and less turquoise
• Added rim to teapot handle and other areas
• Darkened areas as you go further in Z and lessened contrast
• Lifted shadows in BG mushrooms
• Lifted shadows in FG bushes
• Added key light to stairs
• Added key light at bottom of stairs
• Lessened contrast in wooden logs
• Blurred volume rays
• Increased indirect/bounce light on door entrance
• Reduced contrast and saturation of chimney
• Reduced contrast and saturation of blue fill light
• Reduced specular and metallic near teapot handle
• Lessened contrast in screen right back bush even further
• Blurred some trees in matte painting​​​​​​​
Thank you so much to Kayleen Acosta Rodriguez and Jennifer Yu Farr for the amazing feedback on my lighting & compositing!
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